I promised you Weye pics, so here they are. Enjoy.
This is essentially what I see in the editor. The big orange boxes are either effects or trigger zones. In this case, butterflies. The yellow box things are door markers, where you appear when you pop out of a door. The red ones are alternately map markers (the things you see on the world map and can fast travel to) or things called X Heading Markers, which are markers you can tell guys to go to and face a certain way. The red Xs on the ground are X markers, which are the non-facing specific version of same.
For what it's worth, most of this shot is stock, and most of what isn't, like all those X Heading Markers, you will never see. But there's plenty more than this, believe me.
This is what the main street looks like in-game. Notice the new manor.
This is the side of the manor from between Lucius' Bows and Thalonias' tent.
This is the front side of the manor, facing the crossroads. The big out of place Ayleid switch is my cheat switch, which powers me through the whole first quest, gives me 30,000 gold, a daedric bow, and 50 legendary shockarrows. You will not get one of these.
This is Hagal and Yrsa, Nords in distress, and familiar if you played the first version of Weye.
This is Maxentius Alosius, lord of the manor, and his faithful bodyguard, Kalzi, strolling down the main drag.
This is Lucius and Thalonias going to work in the morning.
This is a trio of new NPCs, hanging out in front of the Wawnet Inn. Two of them are from the original Weye mod, one of them is all new.
This is the player-bought gardens area in the rear of the manor, or the part of it you get to see. Of all the parts of the manor, I'm proudest of this - it's very cool.
This is the player version of the entry hall, before I fixed the lighting. This is maybe half the total display cases.
This is also ground level, this time the dining room, again before lighting fixes.
This is upstairs, also before lighting fixes. While I've billed the addition of a maid to the manor, please note that this is...not the maid.
This isn't really a Weye image, although there's a new Weye NPC in the shot. It IS pretty cool, however.
Posted by Dwip at March 15, 2008 12:54 AMHow to you pronounce Weye?
Posted by: Suzanne at March 16, 2008 10:29 AMI've never heard it spoken in game before but I assume it's pronounced "Way".
And the pictorial tour of the upcoming mod is way cool! ( pun intended! )
Posted by: Samson at March 16, 2008 1:06 PM