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Rule Britannia Being the tale of the Blessed William and his reign over the country of England, as originally told in the halls of Tonto. |
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The Early Years |
| It is said that the beginning of time was heralded by many
strange events, not the least of which were very loud beeping noises[1]
and a loud Voice, which boomed "Dammit, remember to copy the
files already!" no less than twice[2].
The people of the English tribe were horridly impressed by this
Voice, and also by one William[3], who
claimed to be the Prophet of this Voice. Under his leadership, the
English ceased to be wandering nomads, and built their first town,
London. The Blessed William, guided by the wisdom of the Voice,
picked a fertile location for London, building it on a grassy bend in a
river, the mighty Thames. Across the Thames were more grasslands
as well as even more fertile flood plains. Two mountains, called
the Twin Sentinels, watched over London from the south, and to the west
were vast forests, in which the Blessed William liked to hunt. In
plains farther from the city were great herds of cattle, which in time
could be domesticated.
London, 3950 BC[4]:
Around London lived small villages of the neighboring
tribes. English scouts quickly contacted the first, who gave England
maps of the surroundings lands, which revealed that London was on the edge
of a large desert, with a line of hills to the west. Eastwards was a
forest containing silks. Friendly Celts from the other village
taught England the customs of ceremonial burial of the dead[5].
Ostrogoths told English scouts much about the land, and Gepids
taught the working of a metal called bronze into weapons and ornaments.
More Gepids gave England still more knowledge of the world[6]. Map of the West | Map of the East [7] England was popular with lesser tribes all over the
region, and many possessed useful knowledge. The Burgundian mystics
soon walked the streets of London, the Huns taught the secrets of Masonry,
the Gepids taught the code of the warrior, and other young Gepid warriors
actually joined with the English. These warriors reached London just
in time to head off a raid by savage Alemanni barbarians seeking to sack
the city. After a pair of vicious battles, the barbarians were
driven off. Shortly thereafter, English scouts learned the secrets
of working a metal called iron from the extremely knowledgeable Huns[9].
Soon after, English wise men discovered the use of the wheel on
their own, shortly before learning mathematics from Burgundian wise men.
Impressed by English civilization, more Burgundians picked up their
axes and offered to serve the Blessed William and the Voice as warriors. The Map of William: It showed a great continent, uninhabited by all but mighty
England and the dozen or so lesser tribes surrounding the great English
towns. Rumors of other great civilizations had reached the ears of
the Blessed William, but where were they? Nobody knew[11]. |
| [1] - Paintshop Pro gets
really unhappy when Civ screws around with the resolution when it
starts, apparently. [2] - Did all the modwork for 4.6, forgot to copy the files. Twice. Go me, go. [3] - Sorry Elizabeth. I gotta play a guy one of these times. [4] - Yay for me. And it's been a while since I've had a scout. Yay yay yay. I'm really liking this start. [5] - While we're at it, let's hear it for Expansionist civs not getting barbarians from huts, eh? [6] - Oh man. Now I remember why I used to play Iroquois all the time. The hut thing OWNS. [7] - Red dots are first wave expansion efforts, securing vital resources. Blue dots are secondary sites, to be secured after the acquisition of the red dots. White dot cities are third wave sites, only to be settled after all blue cities. The yellow dot is a filler half-city. [9] - Yup, no 8. The glasses thing annoys me[15]. And you'll notice that the whole time I've been working on the Wheel, I've gotten Bronze Working, Iron Working, Masonry, Warrior Code, Ceremonial Burial, and Mysticism. [10] - This is totally insane. 4 techs on one turn? I've researched an entire ONE tech, and I'm halfway through the ancient tech tree. [11] - I'm SO going to win this one. You know I am. [12] - Pottery and the Wheel, to be specific. And I'm this far ahead already, I may as well keep that way. [13] - 2 turn anarchy, no less. I'm getting ALL the luck, this game. [14] - Just so you all know how this one is going to go, I've got more land area than any other civ I know, they're getting their second or third tech and I'm already through the ancient age, and I'm the richest civ in the world by a LOT. Oh, and I've got TONS of expansion room, and it's all GOOD expansion room. And I've got pretty much an unbroken line across the center of the continent. It doesn't get any better than this, folks. I expect it's going to turn into a pretty boring game at this rate, but we'll see. [15] - For those of you coming in late, it's a thing the Tonto board does. Replaces all the 8)s with a smiley. I obviously fixed this. ;) |